CONTROLS

*Lock Cursor To The Game = Click The Game Window After Pressing Start

Leave Game Scene = Esc *(twice)

Move = WASD Buttons

Sprint = Left Shift

Look = Mouse

Attack = Mouse Left Click

Switch Weapons = Mousewheel & Numbers 1, 2 And 3 From The Numrow

* Because this works in browser, you have to click the game window to give the cursor for the game (this might need a permission). Additionally, the first Esc press frees the cursor.


DESCRIPTION

Loading for the first time might take some time!

Made as a final assignment to Unity's Junior Programmer Pathway studies. There was requirements of using the base pillars of object oriented programming (abstraction, encapsulation, inheritance and polymorphism).

The prototype took me 22 hours to complete over a time span of four days.

Training dummies and terrain textures are from Unity Asset Store, rest was made by me.

StatusReleased
PlatformsHTML5
AuthorOnsekyl
GenreAction
Made withUnity, Blender
TagsPrototype, weap
Average sessionA few seconds
InputsKeyboard, Mouse

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